All Youth Group Games

Quarters Up 🪙

Facilitator flips a coin, eliminating players picking the incorrect option

Materials
Quarter (or other coin)
Ages
18+ 15 to 17 11 to 14 5 to 10 0 to 4
Group Size
31 - 59 16 - 30 6 - 15 2 - 5 60+
Categories
Stage Quick and Easy Elimination
Duration
0 - 5
A facilitator stands in front of a group of players explaining he/she has a quarter and will flip it. Students must try and predict if it will be heads or tails.

Players who believe it will land on heads place both their hands on their head. Players who believe it will land on tails place both their hands on their waist.

The facilitator flips the coin and announces the side that wins. Players who chose the wrong side then sit down. Players who chose the correct side remain standing.

Players then can choose their decision for the next flip, and then the facilitator will flip the coin, and those who were wrong that round have a seat. This continues until there is one winner.

For greater student involvement, the facilitator can have a student flip/announce the coin.
Compiled & designed specifically for you by Jon VerLee